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AI Insights · Timothy · October 2021

Top 5 Match 3 Games in the Netherlands - Q3 2021

Discover the performance of the top 5 Match 3 Games in the Netherlands during Q3 2021, including trends in weekly downloads, revenue, and active users.

Top 5 Match 3 Games in the Netherlands - Q3 2021

In the third quarter of 2021, the top 5 Match 3 Games in the Netherlands showed varied performance in terms of weekly downloads, revenue, and active users. Here’s a closer look at how each of these games fared during this period.

Empires & Puzzles: Match 3 RPG from Small Giant Games experienced fluctuations in weekly revenue, peaking at around $39.6K in early July and ending the quarter at approximately $34.3K. Weekly downloads saw a high of 766 in early August, but declined to 511 by the end of September. The game maintained a relatively stable number of weekly active users, starting at 16.2K and ending the quarter slightly lower at 14.4K.

DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. saw a significant spike in revenue in early July, reaching around $74.6K. However, the revenue dropped to approximately $16.9K by the end of September. Weekly downloads showed a similar trend, peaking at 605 in early July and declining to 189 by the end of the quarter. The game’s weekly active users remained relatively steady, fluctuating around the 7.5K to 9K range.

Puzzles & Survival from BUILDING-BLOCKS NETWORK TECHNOLOGY CO.,LIMITED had a stable revenue trend, with weekly figures around $15K to $23.7K. The game’s weekly downloads peaked at 710 at the beginning of the quarter but dropped to 367 by the end. Active users for the game started at 2.8K and ended at 1.9K, showing a gradual decline over the quarter.

Legendary: Game of Heroes by PerBlue Entertainment, Inc. had a more modest revenue performance, peaking at around $8.9K in early July and ending the quarter at approximately $4.2K. The game had minimal weekly downloads, with the highest being 22 in early September. Weekly active users were relatively low, starting at 323 and ending the quarter at 264.

Bubble Witch 3 Saga by King showed a consistent revenue trend, with figures ranging from $4.8K to $7.7K throughout the quarter. Weekly downloads peaked at 846 in late July and declined to 449 by the end of September. The game maintained a stable number of weekly active users, starting at 14.9K and ending at 12.6K.

These insights are based on data from Sensor Tower. For more detailed analysis and trends, visit Sensor Tower’s platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021